This page contains links to documents describing all specific skills defined within the Eastern Isles rules system. The following guidelines apply to the skill descriptions:
In all skill descriptions, abbreviations described in the glossary are used.
`Undisturbed' means not moving and not entering combat.
The public skill descriptions are known to those who possess the skill. The remainder of each skill description is for the gamesmaster only. To those who do not possess the skill, only the skill names are known.
General Skills:
For a pattern for otherwise undefined profession related skills, see the Artisan skill template.
All melee weapon attack and parry skills are listed under Weapon skills.
Accounting, Aid, Aim, Archery (=aim), Artisan skill template, Baker, Beastlore, Bedouin, Calligraphy, Cartography, Climber, Cook, Dodge, Doublestrike, Erotica, Fletcher, Footwork, Forester, Herblore, Hillyer, History, Instructor, Literacy, Merchant, Miner, Morale, Mountaineer, Pilot, Plainsman, Porter, Rider, Runner, Saddler, Smith, Sprinter, Stealth, Swimmer, Tracker, Trainer, Weapon skills, Woodsman
Specialized Adventuring Skills: Physician Skills, Clerical Skills, Magician Skills
Nonadventuring Specialized Skills: Alchemist Skills, Enchanter Skills, Special Skills
Gamesmaster information (to be separated into general skill rules) omitted.